All love playing videogames. With the development of technology there are games that sense the body movement and provide the best opportunity for the player to get involved in the mission. The success of social networking sites and videogames clearly indicates the interest of people in the virtual world than the real world. Here’s how human psychology works when it comes to videogames: -
Try to recall the early days of childhood, when there were centres/shops to play videogames. Insert coin for every new chance and the frustrating moments whenever the games paused. The age of the players in the shopsranged from 7 years to 35 years most of them being children. There were some who were in the shops at the older ages.
The human mind wants everything under his control. Not everyone in the world has the determination or the ability to control the surroundings. Those who have it enjoy the real world and those who don’t try to discover their power in the world of fantasy. For example the children those are aggressive in nature but can’t do muchabout their energy try to utilise the power in the world of games.
Those who could not do well in sports play more of the sports games. The space and chance to play the games or sports is not available to all so those feelings are satisfied by playing videogames. To fulfil the desires is not easy in the real world but through required attempts it is possible in the virtual world.
Games that were easy to understand, had difficulty levels and had multiplayer options have been the most successful. Too easy games could not do much. Clearing the difficulty level satisfies the ego of the person. Imagine a game without hi-score. Not many would show interest as there is nothing to prove and to satisfy the ego.
Playing videogames is not limited to children. This is best proven by mobile gaming technologies. Those who hesitated to go on shops to play videogames now play games on mobiles. Its all about winning.